← SBrT2012
Codificação eficiente de mapas de profundidade com base em predição e aproximação linear
Depth map codinglinear approximationpredic- tive codingview synthesis
Resumo
This paper studies the problem of depth map
compression for 3D video applications, based on virtual view
synthesis. In this context, we propose an alternative algorithm
to the current image coding standards, which avoids the known
problems of depth map compression. The proposed algorithm is
based on a flexible segmentation, combined with an hierarchical
prediction step, that efficiently represent the objects’ sharp edges.
The residue signal is approximated by a linear function.
When compared to other alternative algorithms, the experi-
ments show that depth maps compressed with our algorithm
achieve state-of-the-art performance on virtual view synthesis.